#-additional modules are pulled in via arcgisruntime. OTHER_FILES += $$PWD/ist $$PWD/Images.xcassets/AppIcon.appiconset/Contents.json Ios_icon.files = $$files($$PWD/Images.xcassets/AppIcon.appiconset/Icon_*.png) You can copy all the individual image files (make sure they are named properly for XCode to differentiate between sizes) from wherever you have them stored, and then just paste them in here via Finder. Here is also QT İOS folder structure and files : 4) That should take you to the actual folder where the icon set gets stored. XCode Deployment Infor and App Icons and Launch Screen picture below: If this doesn't solve the problem, the app won't be uploaded to the app store, can you help? We’ll create one to manage both the Game’s icons, along with the Launch Images. Xcode 5 introduces Asset Catalogs to simply managing multiple copies of an image (such as for multiple resolutions). I cant build the app with no warnings and also have an icon. I don't have any problems with the Xcode 14.1 (Code Signing Identity : Apple Distribution : My Development Team, Code Signing Style : Manual, Provisioning profile : Compatible with the team) part, but can you help me solve the error that I think is related to the Qt application icons or icons files? If you are using xCode5 The first thing to update is the icons. But then I replace the 80x802x icon with a 60圆02x icon and get the message that it should actually be 60圆0. I am getting an error while uploading the Qt application after product with archive in Xcode to Apple Sore. .Better system security, battery life and performance. Extended and improved assertion to prevent unexpected results such as bootloops caused by filesystem corruption. Now the logo.png file has been added to the project, you can see it in the. Select the iOS app icon image file, and check the Create groups radio button. ![]() In the Xcode project, right-click the ist file and select Add Files to project name menu item. I developed a Routing Map ( using Arcgis Runtime sdk for QT ) application in Qt (5.15.2 for iOS) for iOS devices on a MacBook computer. Sadly, you would still need both XCode (which requires a Mac) and Android. Local APT repo system integrated in the jailbreak to verify the integrity of the core packages and repair them if they are corrupted. Note: the icon size of iOS 11 must be 120120 pixels.
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